Gravity: the quiet rule that runs everything.
From falling apples to black holes, gravity is the interaction that shapes motion at every scale. This page gives you the core idea, the key equations, and a few interactive toys—no backend, no frameworks beyond CDN.
What gravity “is” (in two flavors)
In everyday physics, gravity is a force pulling masses together. In Einstein’s general relativity, it’s better described as the curvature of spacetime: mass-energy tells spacetime how to curve, and curved spacetime tells objects how to move.
Gravity myths (quick debunk)
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“Heavier things fall faster.”
In a vacuum, all objects accelerate equally; air resistance is the culprit in real life. -
“No gravity in space.”
There’s plenty—astronauts are in continuous free-fall (orbit). -
“Gravity is a kind of magnetism.”
Different interaction; gravity acts on mass-energy, not electric charge.
Key numbers
A few constants and typical values people actually use.
Weight on different worlds
Weight is force: W = m·g. Mass stays the same; g changes.
Drop simulator
A quick visual using basic kinematics. Toggle “air” for a simple drag approximation.
Orbit intuition
Orbit is “falling sideways” fast enough that you keep missing the ground. Speed too low → crash; too high → escape.